New ARK: Survival Evolved Update Fixes Important Issues

After opening up transfers for the official Extinction servers yesterday, Studio Wildcard has now released a large update for the PC version of ARK: Survival Evolved. While there is not really much for new additions, it contains a large amount of fixes. Though the long awaited Structures+ implementation still remains in beta along with the new Kibble system rework, but their release comes closer with each closing day. The bulk of the patch notes are as follows, see the full list on the official forums:

  • Managarmr
    Structures now block dive damage
    Fixed issue with dive damage not being reduced by armor
    Ice breath should no longer go through Managarmr when aiming backwards and aiming for the opposite side
  • Exploits
    Fix for exploit involving chairs
    Fix for exploit involving ladders
    Fix for exploit involving Tapejara
    Fix for exploit involving Crab
  • C4
    Can no longer place C4 on platform saddles
  • Tek Bridge
    Fixed issue with placement where bridge incorrectly identified other structures as enemy structures
  • Terminal
    Fix for players getting disconnected when accessing a terminal with too much in their tribute inventory (achievement rewards)
  • Turrets
    Fix turret damage calculation so that damage is consistent at low framerate
  • Spyglass
    Can now press N to turn on crosshair while equipped
  • Keybinding
    Adding whistle land flyers command into the keybindings options so that it can be bound
  • Server Stability
    Fix for rare crash
  • Orbital Supply Drop
    Fix for some corrupt dinos being stuck in attack in place after the crate is completed/destroyed
  • Scout
    Fix Scout being destroyed by your own turret on spawn
  • Velonasaur
    Breath FX appears when Velonasaur is on low stamina only
  • Mek
    Enabled hit pause on low fps swings
    Fix for Meks consuming Element Dust
  • Titans
    Improved placement of health bar for Ice and Forest titans
    Saddle physics improvements
  • Chat
    Fix formatting of Names with embedded URLs
  • CryoPod
    Improved tribe log report
  • Extinction
    Fix for Ascension skipping cinematics for saved games
    Fixed spawning below world in Crater Forest
    Fix for dome transition issue on reload
    Plugged numerous map holes
    Updated Forbidden Zone spawners
    Structure prevention volume updated to allow building in the City Trench eastern sewer pipe/building.
    Prevented flyers in Desert Cave
    Floating foliage removed
    Fixed multiple places where players could get stuck
    Fixed erroneous Wasteland debuffs
    Updated several placements of kill barriers
    Fixed erroneous undermesh teleport spots
    Removed unnecessary meshes under Crater Forest
  • Scorched Earth
    Fixed multiple map holes
  • The Island
    Fixed a map hole
  • Various Mesh Memory Optimizations


I am an artist mainly focusing in drawing, photography and 3D rendering. I enjoy anime and gaming, which most of my art revolves around. I also have interest in tech and like to assemble computer systems.

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