New ARK: Survival Evolved Update Fixes Important Issues
After opening up transfers for the official Extinction servers yesterday, Studio Wildcard has now released a large update for the PC version of ARK: Survival Evolved. While there is not really much for new additions, it contains a large amount of fixes. Though the long awaited Structures+ implementation still remains in beta along with the new Kibble system rework, but their release comes closer with each closing day. The bulk of the patch notes are as follows, see the full list on the official forums:
- Managarmr
Structures now block dive damage
Fixed issue with dive damage not being reduced by armor
Ice breath should no longer go through Managarmr when aiming backwards and aiming for the opposite side - Exploits
Fix for exploit involving chairs
Fix for exploit involving ladders
Fix for exploit involving Tapejara
Fix for exploit involving Crab - C4
Can no longer place C4 on platform saddles - Tek Bridge
Fixed issue with placement where bridge incorrectly identified other structures as enemy structures - Terminal
Fix for players getting disconnected when accessing a terminal with too much in their tribute inventory (achievement rewards) - Turrets
Fix turret damage calculation so that damage is consistent at low framerate - Spyglass
Can now press N to turn on crosshair while equipped - Keybinding
Adding whistle land flyers command into the keybindings options so that it can be bound - Server Stability
Fix for rare crash - Orbital Supply Drop
Fix for some corrupt dinos being stuck in attack in place after the crate is completed/destroyed - Scout
Fix Scout being destroyed by your own turret on spawn - Velonasaur
Breath FX appears when Velonasaur is on low stamina only - Mek
Enabled hit pause on low fps swings
Fix for Meks consuming Element Dust - Titans
Improved placement of health bar for Ice and Forest titans
Saddle physics improvements - Chat
Fix formatting of Names with embedded URLs - CryoPod
Improved tribe log report - Extinction
Fix for Ascension skipping cinematics for saved games
Fixed spawning below world in Crater Forest
Fix for dome transition issue on reload
Plugged numerous map holes
Updated Forbidden Zone spawners
Structure prevention volume updated to allow building in the City Trench eastern sewer pipe/building.
Prevented flyers in Desert Cave
Floating foliage removed
Fixed multiple places where players could get stuck
Fixed erroneous Wasteland debuffs
Updated several placements of kill barriers
Fixed erroneous undermesh teleport spots
Removed unnecessary meshes under Crater Forest - Scorched Earth
Fixed multiple map holes - The Island
Fixed a map hole - Various Mesh Memory Optimizations